Friday, April 20, 2007

The Joy of Star Trek: Tactical Assault...


Star Trek: Tactical Assault - Now this game rocked, and was a joy to work on. My only regret...is that it wasn't a PC or console title, yet it is the most incredible hand held title I've ever played in terms of depth and fun factor. Most hand held games are so simple and boring they take no skill. But this one had it, that fun and incredibly addictive gameplay. With the gameplay already there thanks to Quicksilver, writing it was the icing on the cake.

Again, as with Bridge Commander...there was a great collaboration with Quicksilver on this project. Dorothy and I were paired up once again...and enjoyed working together on this game as it was so refreshing to have a team that was open to new ideas and we all made the game something unique and incredibly fun.

I hope to work with Quicksilver again sometime in the future on another project, as they really know their stuff...and I was impressed by everyone who worked on the project. Everyone worked extremely hard to perform above and beyond on this title. That's the best thing you can hope for working in this industry...to be teamed up with talented, creative and experienced game developers. This project was a dream.

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