
Secret Weapons Over Normandy: Another collaboration with Totally Games, this time with a different team than on Bridge Commander...only a couple of the members of that team survived at that company. Spent a great deal of time while writing this game with Larry Holland, who I found to be a charming and kind man. Very generous and always striving for quality, I'd work with him again in a heartbeat. Having played his games while I was in college...I loved X-Wing and Tie Fighter, both wonderful games...so a chance to get to work with Larry was hard to pass up.
He and I have a love for World War II history, and this game was a chance to get back to their roots (Secret Weapons of the Luftwaffe). We based a lot of the backdrop for this story off of the SOE (Special Operations Executive) that Winston Churchill used. There is so much history interwoven into the storyline that its quite informative about the secret projects that were being worked on in WWII by both the allies and the Germans.
And although some of those projects were never seen on a mass scale or never completed, the fictional part of the story that was fun to write and see come to fruition was seeing some of the amazing aircraft the Germans were working on fly in the game.
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